Top-Down 2D Pixel Art Style#
A top-down simulation management game. The art style resembles early Zelda games, being relatively simple and retro. The art assets used are somewhat average, without particularly distinctive features.

A top-down RPG game. The scene design aligns well with our project, and the detailed environmental design is quite eye-catching and distinctive.


Isometric 45° Perspective, 2D Pixel Art Style#
Serves as a reference for isometric pixel art games. Characters are two heads tall. The theme and art style are quite interesting, making it a good reference for pixel art with folkloric content.

Serves as a reference for isometric pixel art games. Characters are three heads tall. The depiction of buildings and landscapes is rich in detail.

Comic Book Style#

Gameplay reference.
Song of Prosperity: Flourishing in the Song Dynasty
The art style draws deep inspiration from Jiangnan Hundred Scenes. The game lets players act as a county magistrate during the Song Dynasty, responsible for city development and management. It achieves high completion in depicting historical figures and the core economic gameplay of simulation management. Building upon the foundation of Jiangnan, it adds systems like navigation, combat, and collection, significantly enhancing playability.

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